Latest / The Plumbob Report / EA Buyout Backlash, Maker Pack Mania, and Neverway’s Nightmarish Sims Vibes
Transcript
- 0:12[Becca Hartwell] Okay,
- 0:12[Becca Hartwell] okay,
- 0:12[Becca Hartwell] okay.
- 0:13[Becca Hartwell] Welcome back to the Plumbob Report.
- 0:15[Danny Reyes] Hey Simmers,
- 0:16[Danny Reyes] grab a snack,
- 0:17[Danny Reyes] hide your pool ladders, we've got things to talk about.
- 0:20[Becca Hartwell] Here's the thing. Today is chaos in a suit.
- 0:24[Becca Hartwell] Lilsimsie and a U.S. Representative teaming up over EA buyout drama.
- 0:28[Danny Reyes] Wow. Yeah, we went from build tutorials to congressional energy real fast.
- 0:33[Danny Reyes] Plus rumors of Sims 4 going free to play and Kits quietly vanishing on console.
- 0:39[Becca Hartwell] If your DLC shelf looks like a glitchy inventory,
- 0:43[Becca Hartwell] you are not alone.
- 0:44[Becca Hartwell] We're going to walk through what this means and how to protect your saves.
- 0:47[Danny Reyes] Right,
- 0:48[Danny Reyes] and then we're digging into those new Sims 4 Maker Packs. Are these creative tools or is it just your old DLC in a new tiny box with a bow?
- 0:59[Becca Hartwell] Teasing!
- 0:59[Becca Hartwell] Meanwhile,
- 1:00[Becca Hartwell] CC creators like IllogicalSims and Lofty are over here actually fixing storyteller problems.
- 1:06[Becca Hartwell] You know what I mean?
- 1:07[Danny Reyes] Totally; and speaking of which,
- 1:09[Danny Reyes] we'll jump to the wider life sim world:
- 1:12[Danny Reyes] creepy EA Project X,
- 1:14[Danny Reyes] Paralives museum chaos,
- 1:16[Danny Reyes] and Neverway's horror routines.
- 1:19[Becca Hartwell] Curiously,
- 1:20[Becca Hartwell] plus a cozy pivot into Tomodachi-style nonsense and what a cozy but cursed future life sim might look like.
- 1:28[Danny Reyes] So,
- 1:28[Danny Reyes] anyway,
- 1:29[Danny Reyes] buckle up,
- 1:29[Danny Reyes] save your game twice,
- 1:31[Danny Reyes] and maybe back up that mods folder.
- 1:33[Becca Hartwell] All right,
- 1:34[Becca Hartwell] let's get into it.
- 1:35[Becca Hartwell] First up,
- 1:36[Becca Hartwell] Lil'
- 1:36[Becca Hartwell] Simsie,
- 1:37[Becca Hartwell] Congress,
- 1:37[Becca Hartwell] and The Sims 4 free to play rumors.
- 1:44[Becca Hartwell] All right, don't go anywhere,
- 1:46[Becca Hartwell] because when we come back,
- 1:48[Becca Hartwell] Danny's sure to have some hot takes on the newest build.
- 1:51[Becca Hartwell] You know the one I'm talking about,
- 1:53[Becca Hartwell] the house built entirely out of Plumbobs.
- 1:56[Becca Hartwell] We'll be right back.
- 2:04[Danny Reyes] Okay,
- 2:04[Danny Reyes] so I woke up, opened my phone, and saw Lil'
- 2:08[Danny Reyes] Simsie and a U.S. Representative launch Sims Petition. I thought I was still in a nightmare loading screen.
- 2:14[Becca Hartwell] Right?
- 2:15[Becca Hartwell] That headline feels like when your Sim marries the Grim Reaper.
- 2:19[Becca Hartwell] Technically possible,
- 2:20[Becca Hartwell] but you do a double take.
- 2:21[Danny Reyes] No way is this normal.
- 2:23[Danny Reyes] A Sims YouTuber and Congress talking about EA over a buyout rumor?
- 2:29[Becca Hartwell] Yeah,
- 2:29[Becca Hartwell] so quick setup.
- 2:31[Becca Hartwell] There are serious talks about a big company buying EA.
- 2:34[Becca Hartwell] Nothing locked,
- 2:35[Becca Hartwell] but enough smoke that people are nervous about who controls the Sims money faucet.
- 2:39[Danny Reyes] And players are mad enough that Lil'
- 2:41[Danny Reyes] Simzy is literally on a live stream with a Representative with a petition saying,
- 2:46[Danny Reyes] hey regulators,
- 2:47[Danny Reyes] please look at this before our DLC libraries get Thanos-snapped.
- 2:52[Becca Hartwell] That's the part that tells you how fed up people are. When a builder who just wants to place windows
- 2:57[Becca Hartwell] knows properly is suddenly in policy mode,
- 3:00[Becca Hartwell] you know the vibes are bad.
- 3:01[Danny Reyes] Just swatting away flies in the policy swamp.
- 3:04[Becca Hartwell] Right?
- 3:05[Becca Hartwell] And the ask is pretty simple:
- 3:07[Becca Hartwell] If this buyout happens,
- 3:09[Becca Hartwell] protect existing purchases and don't let some new overlord lock basic gameplay behind extra paywalls.
- 3:15[Danny Reyes] Because we all remember the Marketplace rollout. One week of chaos, vibes in the gutter, and now imagine that energy turned up for a f***ed.
- 3:23[Danny Reyes] A full free-to-play shift.
- 3:25[Becca Hartwell] Speaking of which,
- 3:26[Becca Hartwell] AD HOC did that big piece on EA eyeing a free-to-play revival for The Sims 4.
- 3:31[Becca Hartwell] More live service,
- 3:32[Becca Hartwell] more microtransactions, more optional stuff that mysteriously feels required.
- 3:37[Danny Reyes] Yeah,
- 3:38[Danny Reyes] my timeline was like,
- 3:39[Danny Reyes] so we're getting The Sims Mobile but inside PC now?
- 3:44[Becca Hartwell] I mean, the money math is obvious.
- 3:46[Becca Hartwell] Base game free,
- 3:48[Becca Hartwell] hook new players,
- 3:49[Becca Hartwell] sell them endless...
- 3:50[Becca Hartwell] Lists small items instead of big packs.
- 3:52[Danny Reyes] Here's my fear:
- 3:53[Danny Reyes] they look at how players reacted to the Marketplace,
- 3:56[Danny Reyes] learn the WRONG lesson,
- 3:58[Danny Reyes] and just get sneakier with it.
- 4:00[Becca Hartwell] Lists "Here's a whole pack"
- 4:02[Becca Hartwell] more "You want that couch?
- 4:03[Becca Hartwell] Cool,
- 4:04[Becca Hartwell] that's part of a tiny bundle in a rotating shop.
- 4:07[Danny Reyes] THE MOBILE COUCH FOMO ARCH
- 4:09[Becca Hartwell] And in the middle of all that,
- 4:11[Becca Hartwell] consoles are acting weird.
- 4:13[Becca Hartwell] Kits vanishing from console stores,
- 4:15[Becca Hartwell] error pages.
- 4:16[Becca Hartwell] Stuff quietly delisted.
- 4:18[Danny Reyes] Yeah,
- 4:18[Danny Reyes] console players are posting screenshots like, my Kits tab is just gone?
- 4:24[Danny Reyes] Some can still re-download owned stuff.
- 4:26[Danny Reyes] Some can't even see it listed.
- 4:28[Becca Hartwell] That kind of thing usually means licensing or a store back-end change.
- 4:33[Becca Hartwell] With buyout talks on the table and a free-to-play pivot in the air,
- 4:37[Becca Hartwell] it absolutely looks like they are rearranging the furniture.
- 4:40[Danny Reyes] Which, cool,
- 4:41[Danny Reyes] except those are people's real money purchases.
- 4:44[Danny Reyes] You can't just move the book shelf and then forget the baby in it.
- 4:47[Becca Hartwell] Sims 2 closet a b energy.
- 4:50[Danny Reyes] Exactly.
- 4:51[Becca Hartwell] This is why I keep yelling "Back up your saves,
- 4:54[Becca Hartwell] back up your mods; if the business side sneezes,
- 4:57[Becca Hartwell] I don't want your ten generation legacy vanishing because some storefront flag flipped.
- 5:02[Danny Reyes] Yeah,
- 5:02[Danny Reyes] my game already takes forever to load—if it's going to suffer,
- 5:06[Danny Reyes] it better at least load my cursed families.
- 5:09[Becca Hartwell] From EA's side the plan is obvious: turn Sims 4 into a
- 5:12[Speaker 3] live service.
- 5:12[Becca Hartwell] to a long-tail money machine while the next evolution thing cooks.
- 5:16[Becca Hartwell] From the player side,
- 5:17[Becca Hartwell] it feels like, cool,
- 5:19[Becca Hartwell] but where's the line?
- 5:20[Danny Reyes] Like, are we talking free base game fair DLC sales or free base game pay to use the oven more than three times a Sim week?
- 5:29[Becca Hartwell] That's why the little Simsie petition matters.
- 5:31[Becca Hartwell] Even if you never touch politics,
- 5:33[Becca Hartwell] it's one of the few concrete levers players have while regulators are actually paying attention.
- 5:38[Danny Reyes] And even smaller stuff matters.
- 5:41[Danny Reyes] Check your console library.
- 5:42[Danny Reyes] Make sure content still shows as owned.
- 5:45[Danny Reyes] Grab screenshots,
- 5:46[Danny Reyes] receipts, whatever,
- 5:47[Danny Reyes] before anyone starts quietly sunsetting things.
- 5:50[Becca Hartwell] Also,
- 5:51[Becca Hartwell] be loud.
- 5:52[Becca Hartwell] Forums, social,
- 5:54[Becca Hartwell] surveys,
- 5:55[Becca Hartwell] companies love to say players told us they wanted more flexible spending options.
- 5:59[Becca Hartwell] Cool.
- 6:00[Becca Hartwell] Tell them you want security and fair prices too.
- 6:03[Danny Reyes] And maybe not turning the Marketplace into a giant Motherlode.
- 6:07[Danny Reyes] load button for EA.
- 6:08[Becca Hartwell] There it is.
- 6:10[Danny Reyes] So big picture,
- 6:11[Danny Reyes] we have top-down money stuff feeling sketchy. How are players and creators taking control from the bottom up inside their own games?
- 6:24[Becca Hartwell] Shifting gears,
- 6:25[Becca Hartwell] imagine we're on a Sims shopping haul, but in spreadsheet form.
- 6:29[Danny Reyes] Oh no,
- 6:30[Danny Reyes] we're doing math with vibes again.
- 6:32[Becca Hartwell] Always.
- 6:32[Becca Hartwell] So EA's new Maker Packs on the Marketplace,
- 6:35[Becca Hartwell] themed bundles for builders and CAS goblins,
- 6:39[Becca Hartwell] they're mixing in older items with new bits.
- 6:41[Danny Reyes] Right,
- 6:42[Danny Reyes] which is where people are side-eyeing. If you've been buying DLC all along,
- 6:46[Danny Reyes] you're paying again just to get one or two fresh things.
- 6:49[Becca Hartwell] Exactly.
- 6:50[Becca Hartwell] For new players it's nice; for long timers it feels like EA sliced resale leftovers into little charcuterie boards.
- 6:59[Danny Reyes] Bless you!
- 7:00[Becca Hartwell] Charcuterie board; you get one cheesy want,
- 7:03[Becca Hartwell] three crackers you already ate.
- 7:05[Danny Reyes] The question is,
- 7:06[Danny Reyes] do these feel like actual creative tools or just more ways to charge for the same content categories?
- 7:12[Becca Hartwell] I'm torn,
- 7:13[Becca Hartwell] having decor,
- 7:14[Becca Hartwell] poses,
- 7:15[Becca Hartwell] clutter grouped by creator type is smart,
- 7:17[Becca Hartwell] but it's like we already organize our Mods folder better than this.
- 7:21[Danny Reyes] As a Gallery builder,
- 7:22[Danny Reyes] I want tools that change how I build.
- 7:25[Danny Reyes] Sliders,
- 7:25[Danny Reyes] filters,
- 7:26[Danny Reyes] UI fixes.
- 7:27[Danny Reyes] Not forty seven more vases.
- 7:29[Becca Hartwell] And this is where CC blows it out of the water.
- 7:33[Becca Hartwell] IllogicalSims dropped new CC pack add ons that are exactly what I wish Maker meant.
- 7:38[Danny Reyes] Yeah!
- 7:39[Danny Reyes] Tiny focused sets that patch gaps,
- 7:42[Danny Reyes] extra counters for existing
- 7:44[Speaker 4] What crime?
- 7:44[Danny Reyes] kitchens,
- 7:45[Danny Reyes] more clutter for Styles EA half finished.
- 7:47[Becca Hartwell] And Lofty CC reviews are basically premium Kit,
- 7:51[Becca Hartwell] but actually cohesive.
- 7:53[Becca Hartwell] Like a whole aesthetic,
- 7:54[Becca Hartwell] tuned swatches no random lime green object ruining your screenshot.
- 7:59[Danny Reyes] Plus,
- 7:59[Danny Reyes] that big Maxis-match clothing showcase?
- 8:02[Danny Reyes] Seventy-ish sets,
- 8:04[Danny Reyes] all kid through elder,
- 8:05[Danny Reyes] all coordinated.
- 8:07[Danny Reyes] Storytellers are eating.
- 8:09[Becca Hartwell] Meanwhile our Sims stand in front of the closet and pick the one base game T-shirt with the weird logo.
- 8:15[Becca Hartwell] Ugh.
- 8:15[Danny Reyes] Mood. My Sims walk past six CC winter outfits.
- 8:20[Danny Reyes] Just to freeze to death in athletic shorts.
- 8:22[Danny Reyes] That wardrobe autonomy is an enemy.
- 8:25[Becca Hartwell] So, here's the contrast:
- 8:27[Becca Hartwell] Maker Packs bundle content types.
- 8:30[Becca Hartwell] CC creators solve problems.
- 8:32[Becca Hartwell] They look at what Storytellers need and go,
- 8:34[Becca Hartwell] here's a full family wardrobe that actually matches.
- 8:37[Danny Reyes] And usually optimized meshes, reasonable file sizes,
- 8:41[Danny Reyes] better LODs.
- 8:42[Danny Reyes] Meanwhile,
- 8:43[Danny Reyes] official DLC couches lag more than my 20 gig Mods folder.
- 8:47[Danny Reyes] Builder.
- 8:47[Danny Reyes] That's the thing.
- 8:49[Danny Reyes] EA is trying to brand creativity with these Bundles, but the community already built a better toolbox.
- 8:55[Becca Hartwell] When fan-made Premium Kits feel more reliable than official ones,
- 9:00[Becca Hartwell] it kind of flips who's leading the design.
- 9:02[Danny Reyes] Okay, quick question.
- 9:03[Danny Reyes] For you, Build or CAS time sync?
- 9:06[Becca Hartwell] CAS.
- 9:07[Becca Hartwell] I'll sculpt the perfect Sim,
- 9:09[Becca Hartwell] pick traits,
- 9:10[Becca Hartwell] do backstory,
- 9:11[Becca Hartwell] then abandon them at the Welcome Wagon.
- 9:13[Danny Reyes] Incredible.
- 9:14[Danny Reyes] So for Builders like me,
- 9:16[Danny Reyes] Maker-
- 9:16[Danny Reyes] Maker Packs could work if they were pro-grade tools. For CAS goblins like you,
- 9:21[Danny Reyes] they mostly feel like repackaged decor.
- 9:23[Becca Hartwell] Yep, and this is where that Maker Pak survey actually matters.
- 9:27[Becca Hartwell] EA asking specific questions about this format is rare.
- 9:31[Danny Reyes] They're saying,
- 9:32[Danny Reyes] what type of creator are you? What would you pay for?
- 9:35[Danny Reyes] That's your chance to yell politely in a form.
- 9:38[Becca Hartwell] If you want better build tools,
- 9:40[Becca Hartwell] tick every box about sliders.
- 9:42[Becca Hartwell] There's filters you type in "Don't resell me stuff I own just to get one new object.
- 9:48[Danny Reyes] And if you care about pricing,
- 9:50[Danny Reyes] use the comments-say you want smaller,
- 9:53[Danny Reyes] cheaper packs of only new content,
- 9:55[Danny Reyes] or loyalty pricing for big libraries.
- 9:57[Becca Hartwell] Also mention performance; ask them to optimise marketplace items,
- 10:02[Becca Hartwell] because if my game stutters when I place a chair,
- 10:05[Becca Hartwell] I'm going back to CC.
- 10:06[Danny Reyes] Emphatically fill that survey like you're writing patch notes for the devs.
- 10:10[Danny Reyes] Steps.
- 10:10[Becca Hartwell] And honestly,
- 10:11[Becca Hartwell] seeing how CC makers experiment with formats kind of proves something.
- 10:15[Danny Reyes] That creators are already stretching what life sim content can look like.
- 10:20[Becca Hartwell] Which neatly leads into other studios getting weird with life sims in general.
- 10:24[Becca Hartwell] If EA is doing Maker Packs,
- 10:27[Becca Hartwell] some competitors are like,
- 10:28[Becca Hartwell] cool,
- 10:29[Becca Hartwell] what if the whole game is a cursed experiment?
- 10:32[Danny Reyes] Stick around because people outside the Sims bubble are going...
- 10:36[Danny Reyes] going full chaos in this genre.
- 10:43[Danny Reyes] Contrast pivot for real.
- 10:45[Danny Reyes] We've got to talk about EA's mysterious Project X.
- 10:49[Becca Hartwell] The one insider said was taking notes from Hello Neighbor 2.
- 10:52[Danny Reyes] Yeah,
- 10:53[Danny Reyes] imagine a Simsish suburb, but the AI neighbors are kind of watching you instead of just stealing your grilled cheese.
- 11:00[Becca Hartwell] So instead of my Sim mopping during a fire,
- 11:03[Becca Hartwell] they're mopping while something is staring at them through the window.
- 11:06[Danny Reyes] Exactly.
- 11:07[Danny Reyes] Classic Sims chaos is you set the fire.
- 11:10[Danny Reyes] Project X sounds more like the neighborhood has secrets and you're the new weirdo on the block.
- 11:15[Becca Hartwell] And that Hello Neighbor vibe means stealthy sneaking,
- 11:18[Becca Hartwell] right?
- 11:19[Becca Hartwell] Checking mail you shouldn't, creeping into the neighbor's basement?
- 11:22[Danny Reyes] Yeah, more systems about suspicion and routines.
- 11:25[Danny Reyes] Like when does Mrs Crumple... well,
- 11:27[Danny Reyes] not Crumplebottom,
- 11:28[Danny Reyes] but,
- 11:28[Danny Reyes] you know,
- 11:29[Danny Reyes] leave the house?
- 11:30[Danny Reyes] What lights flip on at night?
- 11:31[Becca Hartwell] So you're not just decorating a cute house,
- 11:34[Becca Hartwell] you're mapping patrol routes like it's a
- 11:35[Becca Hartwell] It's a heist sim.
- 11:36[Danny Reyes] Right,
- 11:37[Danny Reyes] and I kind of love that as a weird cousin to life sims. Less perfect family,
- 11:42[Danny Reyes] more please don't get caught going through the trash.
- 11:45[Becca Hartwell] That is a perfect family.
- 11:48[Danny Reyes] Fair.
- 11:48[Becca Hartwell] Speaking of weird cousins,
- 11:50[Becca Hartwell] Paralives dropped that museum venue preview and builders lost their minds.
- 11:56[Danny Reyes] Yeah,
- 11:56[Danny Reyes] that video was like a love letter to systems kids.
- 12:00[Danny Reyes] Beneficial features basically means
- 12:02[Danny Reyes] It means if you add a museum it plugs into town life instead of dead set dressing.
- 12:06[Becca Hartwell] So buffs,
- 12:07[Becca Hartwell] routines,
- 12:08[Becca Hartwell] maybe events tied to specific rooms,
- 12:11[Becca Hartwell] your art Sim actually gets something from working there beyond sad mood lit and low pay?
- 12:16[Danny Reyes] And the way you can define areas-galleries,
- 12:19[Danny Reyes] archives,
- 12:20[Danny Reyes] kid zones.
- 12:21[Danny Reyes] That screams
- 12:21[Becca Hartwell] Yes.
- 12:21[Danny Reyes] Storyteller tools to me.
- 12:23[Danny Reyes] You can visually signal this is the forbidden wing without a fake loading screen.
- 12:28[Becca Hartwell] Compared to The Sims 4,
- 12:29[Becca Hartwell] it feels closer to how we wish venues worked.
- 12:32[Becca Hartwell] Less generic museum lot type,
- 12:34[Becca Hartwell] more this exact building has rules.
- 12:37[Danny Reyes] Also, builders are drooling over the modular walls and displays.
- 12:41[Danny Reyes] It is very Gallery challenge friendly.
- 12:43[Danny Reyes] You can actually show off collections instead of shoving six identical posters on a wall.
- 12:48[Becca Hartwell] And the pathing looked solid.
- 12:50[Becca Hartwell] No twelve Sim conga line to the same painting,
- 12:53[Becca Hartwell] which,
- 12:53[Becca Hartwell] low bar,
- 12:54[Becca Hartwell] but here we are.
- 12:55[Becca Hartwell] Okay.
- 12:55[Danny Reyes] Yeah,
- 12:55[Danny Reyes] my Sims still queue in front of the same sink while three others are free.
- 13:00[Danny Reyes] So yeah,
- 13:01[Danny Reyes] I notice.
- 13:02[Becca Hartwell] Okay.
- 13:02[Becca Hartwell] Museum is the chill version.
- 13:04[Becca Hartwell] Then there is Neverway,
- 13:06[Becca Hartwell] which said,
- 13:07[Becca Hartwell] what if life sim,
- 13:08[Becca Hartwell] but your town hates you and the fog is sentient?
- 13:11[Danny Reyes] The previews for that are wild.
- 13:13[Danny Reyes] People are calling it a nightmarish life sim,
- 13:16[Danny Reyes] which is exactly my jam.
- 13:19[Becca Hartwell] Same.
- 13:19[Becca Hartwell] You still have routines,
- 13:21[Becca Hartwell] jobs,
- 13:22[Becca Hartwell] relationships.
- 13:22[Becca Hartwell] But layered with cosmic horror,
- 13:25[Becca Hartwell] weird rituals in the sense that every NPC knows something you do not.
- 13:29[Speaker 5] I love
- 13:30[Danny Reyes] But it's not just jump scares,
- 13:32[Danny Reyes] it's more psychological:
- 13:33[Danny Reyes] the clock always a little wrong,
- 13:35[Danny Reyes] your bedroom rearranged when you wake up,
- 13:37[Danny Reyes] neighbors speaking in code.
- 13:39[Becca Hartwell] October release window is perfect for it.
- 13:42[Becca Hartwell] Cozy season,
- 13:43[Becca Hartwell] but make it cursed.
- 13:44[Danny Reyes] And the key thing: the horror is baked into the systems.
- 13:48[Danny Reyes] Gossip matters,
- 13:49[Danny Reyes] curfews matter.
- 13:50[Danny Reyes] You're min-maxing your sanity bar instead of your promotion ladder.
- 13:54[Becca Hartwell] My brain immediately went-
- 13:55[Speaker 6] What if my Sim's terrible autonomy existed there,
- 13:59[Speaker 6] like the sky toilet?
- 14:00[Becca Hartwell] It turns red,
- 14:01[Becca Hartwell] the cult bells ring,
- 14:02[Becca Hartwell] and they just start mopping the sidewalk.
- 14:05[Danny Reyes] Or autonomously grab spoiled leftovers while an ancient god phases through the fridge.
- 14:12[Becca Hartwell] I know the void is screaming,
- 14:14[Becca Hartwell] but this grilled cheese won't eat itself.
- 14:16[Danny Reyes] That's nightmare fuel in a very different way.
- 14:20[Becca Hartwell] So you've got Project X nudging into stealthy paranoia,
- 14:24[Becca Hartwell] Paralives going hard on systems and creativity....
- 14:26[Becca Hartwell] and in Neverway leaning into dread.
- 14:29[Danny Reyes] And The Sims kind of sits in the middle right now-more cartoon chaos,
- 14:34[Danny Reyes] less intentional horror-though some bugs qualify.
- 14:38[Becca Hartwell] I'm curious where folks land:
- 14:40[Becca Hartwell] do you want your life sim cozy,
- 14:42[Becca Hartwell] spooky,
- 14:43[Becca Hartwell] or just deeply bizarre?
- 14:45[Danny Reyes] And how much scripting is too much?
- 14:48[Danny Reyes] Do you prefer a sandbox like Sims or something like Neverway plotting against you?
- 14:52[Danny Reyes] you
- 14:53[Becca Hartwell] Because-okay,
- 14:54[Becca Hartwell] we've been hanging out in the dark corner of the genre.
- 14:57[Danny Reyes] Yeah,
- 14:57[Danny Reyes] that got creepy fast,
- 14:59[Danny Reyes] so let's talk cozy chaos instead.
- 15:02[Becca Hartwell] Next up is that long running Tomodachi-style project devblog and the whole soap opera made of me's vibe.
- 15:09[Danny Reyes] Basically,
- 15:10[Danny Reyes] if Neverway is your cursed nightmare,
- 15:12[Danny Reyes] Tomodachi is the aggressively silly dream cousin.
- 15:16[Danny Reyes] We'll connect that back to what we actually want from future Sims.
- 15:19[Danny Reyes] Miis and like Sims.
- 15:20[Becca Hartwell] And I'm pitching at least one feature that mixes cute with cursed,
- 15:24[Becca Hartwell] so stay for that.
- 15:30[Danny Reyes] Shifting gears real fast,
- 15:32[Danny Reyes] I want to talk Tomodachi Life dreams.
- 15:34[Becca Hartwell] Oh yes,
- 15:35[Becca Hartwell] the cozy fever dream of the 3DS.
- 15:38[Danny Reyes] So the new Living the Dream dev blog,
- 15:41[Danny Reyes] that nine-year thing,
- 15:42[Danny Reyes] right?
- 15:42[Danny Reyes] It reads like, we made a weird Mii sandbox,
- 15:46[Danny Reyes] then just kept saying yes to chaos.
- 15:48[Becca Hartwell] Yeah, like it started as a tiny Mii apartment toy and slowly mutated into your friends form a band,
- 15:55[Becca Hartwell] confess to each other,
- 15:56[Becca Hartwell] and fight over a frying pan.
- 15:57[Becca Hartwell] Pan.
- 15:58[Danny Reyes] Exactly; and fans are losing it because that slow burn is what gives it charm.
- 16:03[Danny Reyes] Jokes have time to stew.
- 16:04[Becca Hartwell] Mm-hmm. And the devs sound proud of the random stuff.
- 16:07[Becca Hartwell] They're like,
- 16:08[Becca Hartwell] "We built systems,
- 16:09[Becca Hartwell] then watched Grandpa Mii steal your crush and thought,
- 16:11[Becca Hartwell] 'Sure,
- 16:12[Becca Hartwell] ship it.'
- 16:13[Danny Reyes] It's very weirder's better energy.
- 16:16[Danny Reyes] No focus group said,
- 16:18[Danny Reyes] please make my Mii eat a whole lobster in one bite and stare at the camera.
- 16:22[Becca Hartwell] But that's why cozy folks love it; it feels hand-crafted weird,
- 16:26[Becca Hartwell] not algorithmic chaos.
- 16:28[Danny Reyes] Right.
- 16:29[Danny Reyes] And now everybody's reading that blog and going,
- 16:32[Danny Reyes] okay,
- 16:32[Danny Reyes] so Tomodachi Life Seasons on Switch when?
- 16:36[Becca Hartwell] Seasons is such a funny rumored name too.
- 16:39[Becca Hartwell] Like, yes.
- 16:39[Becca Hartwell] A spring,
- 16:40[Becca Hartwell] summer,
- 16:40[Becca Hartwell] and the season where all your Miis form a ska band.
- 16:45[Danny Reyes] The cursed ska era!
- 16:47[Becca Hartwell] Kotaku had that angle of,
- 16:49[Becca Hartwell] if this hits Switch,
- 16:50[Becca Hartwell] it might be the next comfort game; you open it just for ten minutes,
- 16:54[Becca Hartwell] then suddenly your Miis are in a love triangle musical.
- 16:57[Danny Reyes] It's that same storytelling itch Sims hits,
- 17:00[Danny Reyes] but on rails.
- 17:01[Danny Reyes] You don't build a house,
- 17:02[Danny Reyes] you just watch drama like a tiny soap opera.
- 17:05[Becca Hartwell] Yeah,
- 17:06[Becca Hartwell] Sims is I set it up, then hope the chaos happens.
- 17:09[Becca Hartwell] Tomodachi is
- 17:10[Becca Hartwell] Is "We already wrote the chaos" just react?
- 17:13[Danny Reyes] And then Neverway is like the chaos is hungry and lives under your bed.
- 17:18[Becca Hartwell] Very different vibe.
- 17:20[Danny Reyes] So,
- 17:20[Danny Reyes] question:
- 17:21[Danny Reyes] what do people actually want next from life sims-more scripted weird like Tomodachi,
- 17:27[Danny Reyes] true sandbox like Sims,
- 17:29[Danny Reyes] or horror breakfast routine like Neverway?
- 17:32[Becca Hartwell] I think folks want a mix-they want safety with teeth.
- 17:36[Becca Hartwell] Cozy art style,
- 17:37[Becca Hartwell] but then the game hits you with "Your Miis formed a breakup band about you.
- 17:42[Danny Reyes] Yeah,
- 17:43[Danny Reyes] like comfort visuals surprising systems.
- 17:46[Becca Hartwell] For Sims specifically,
- 17:48[Becca Hartwell] I'd love Tomodachi style events baked into neighborhoods-little episodes that trigger if you place certain Sims together.
- 17:55[Danny Reyes] Oh,
- 17:56[Danny Reyes] like if three exes live on the same street,
- 17:58[Danny Reyes] you get a special festival:
- 18:00[Danny Reyes] ExFest.
- 18:01[Danny Reyes] Funfair items,
- 18:03[Danny Reyes] awkward moodlets,
- 18:04[Danny Reyes] optional karaoke.
- 18:05[Danny Reyes] Aoki battle?
- 18:05[Becca Hartwell] Yes, and the game leans into it confessional pop ups,
- 18:10[Becca Hartwell] Sim A is thinking about texting Sim B at two a.m. You pick yes or no,
- 18:14[Becca Hartwell] then watch the fallout and
- 18:16[Danny Reyes] You're basically voting on your own telenovela.
- 18:19[Becca Hartwell] then steal from Neverway a tiny bit, not full apocalypse,
- 18:23[Becca Hartwell] but low key cursed events like once a year there's a glitch day where everyone gets one wild autonomous action.
- 18:30[Danny Reyes] Oh,
- 18:31[Danny Reyes] that's good.
- 18:31[Danny Reyes] One day where the AI ignores you.
- 18:33[Danny Reyes] bores you,
- 18:34[Danny Reyes] but only for fun stuff:
- 18:36[Danny Reyes] marry the neighbor,
- 18:37[Danny Reyes] quit your job,
- 18:38[Danny Reyes] adopt six cats.
- 18:40[Becca Hartwell] The patch from hell,
- 18:41[Becca Hartwell] but intentional.
- 18:42[Danny Reyes] My cozy but cursed dream list would be:
- 18:46[Danny Reyes] Tamagotchi-style dream sequences,
- 18:48[Danny Reyes] more surreal stuff.
- 18:50[Danny Reyes] Sims wake up like,
- 18:51[Danny Reyes] I dreamed about becoming a tomato.
- 18:53[Danny Reyes] Boom,
- 18:54[Danny Reyes] new weird whim chain.
- 18:56[Becca Hartwell] And moodlets have actually start stories,
- 18:58[Becca Hartwell] not just sad from rain,
- 19:00[Becca Hartwell] more
- 19:00[Becca Hartwell] Uneasy because the fridge hummed your name.
- 19:04[Becca Hartwell] Tiny hint of Neverway there.
- 19:06[Danny Reyes] Exactly!
- 19:07[Danny Reyes] Plus low stakes disasters—soup explodes; everyone gets silly outfits for a day; the drama level of a bad haircut,
- 19:15[Danny Reyes] not a meteor.
- 19:16[Becca Hartwell] Give me that plus better memory system so all this nonsense sticks,
- 19:21[Becca Hartwell] your Sims should absolutely remember the time their Mii-inspired roommate sang a breakup song at you.
- 19:26[Becca Hartwell] at GeekCon.
- 19:27[Danny Reyes] Okay,
- 19:28[Danny Reyes] you've just pitched Tomodachi Apartment Expansion, and I want it!
- 19:33[Becca Hartwell] Same!
- 19:34[Danny Reyes] So, uh,
- 19:35[Danny Reyes] homework for listeners?
- 19:36[Danny Reyes] I want your cozy but cursed feature combos.
- 19:39[Becca Hartwell] Yeah,
- 19:40[Becca Hartwell] send us your mashups, like I want Sims build tools,
- 19:43[Becca Hartwell] Tomodachi confession scenes,
- 19:45[Becca Hartwell] and one Neverway style holiday where the town gets spooky.
- 19:49[Becca Hartwell] Stuff like that.
- 19:49[Danny Reyes] Drop them in DMs, email,
- 19:52[Danny Reyes] comments,
- 19:52[Danny Reyes] carrier pigeon.
- 19:54[Danny Reyes] Whatever.
- 19:54[Becca Hartwell] We'll pull our favorites for a future mailbag and maybe rank them from wholesome cottage to absolutely haunted save file.
- 20:02[Danny Reyes] Grinning, and if anyone at EA or Nintendo is lurking,
- 20:06[Danny Reyes] hey,
- 20:06[Danny Reyes] free ideas!
- 20:07[Becca Hartwell] Always.
- 20:08[Danny Reyes] Alright,
- 20:09[Danny Reyes] stick around,
- 20:10[Danny Reyes] we're going to pivot into some quick listener notes and community bits next.
- 20:14[Becca Hartwell] Yeah, don't go anywhere,
- 20:15[Becca Hartwell] the chaos continues but in a very cozy way.
- 20:24[Danny Reyes] Okay,
- 20:24[Danny Reyes] so if your morning started with Lilsimsie and a U.S. Representative walk into a buyout petition,
- 20:31[Danny Reyes] same.
- 20:32[Danny Reyes] That headline was chaos,
- 20:34[Danny Reyes] right?
- 20:34[Becca Hartwell] I still feel like I dreamed that.
- 20:36[Becca Hartwell] My loading screen nightmares are less cursed.
- 20:40[Danny Reyes] But the point is,
- 20:42[Danny Reyes] if EA shifts strategies,
- 20:44[Danny Reyes] your saves and DLC are your power.
- 20:47[Danny Reyes] Back them up, keep receipts,
- 20:49[Danny Reyes] protect your little pixel people.
- 20:51[Becca Hartwell] Exactly.
- 20:52[Becca Hartwell] One sentence take away?
- 20:54[Becca Hartwell] Treat your game like a legacy challenge,
- 20:56[Becca Hartwell] not a throwaway save.
- 20:57[Danny Reyes] Mhm.
- 20:58[Danny Reyes] And, um...
- 21:00[Becca Hartwell] While you're being responsible adults,
- 21:02[Becca Hartwell] tap Follow or Subscribe,
- 21:04[Becca Hartwell] drop a quick review,
- 21:05[Becca Hartwell] and send us your wildest Sims or Tomodachi-style stories at Plumbob Report.
- 21:11[Danny Reyes] Especially if your Sims made smarter choices than mine eating spoiled food during fires.
- 21:16[Becca Hartwell] Low bar,
- 21:17[Becca Hartwell] but yeah.
- 21:18[Danny Reyes] So,
- 21:18[Danny Reyes] basically,
- 21:19[Danny Reyes] Hey Simmers,
- 21:20[Danny Reyes] thanks for hanging out.
- 21:22[Becca Hartwell] We'll be back with more cozy,
- 21:24[Becca Hartwell] cursed chaos next time.
- 21:25[Danny Reyes] Bye everyone.
- 21:26[Speaker 4] MUSIC