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703: The Observer Pattern
In this episode of Syntax, Wes and Scott give a high level overview of the observer pattern, what is the observer, what are downsides to too many observers, and more. Show Notes 00:25 Welcome 01:42 Syntax Brought to you by Sentry 02:16 High level overview Syntax 694: What’s Up With Angular with Mark Techson Godot Engine 03:36 What might you observe in game development? 06:50 What is the observer? 08:11 What are some downsides to too many observers? 10:17 IntersectionObserver, MutationObserver, and PerformanceObserver 12:25 ResizeObserver 13:04 What about addEventListener? @BenLesh on…
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