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The Fog-of-War Problem in AI Wargaming

When both sides of a wargame run on the same AI model, how do you prevent information leakage? This episode explores the unique "fog-of-war" challenge in AI wargaming, where shared training data and inference servers create new vulnerabilities for accidental intelligence leaks. We examine real-world failure cases, including a 2025 RAND simulation where referee narration accidentally revealed classified information, and break down the four architectural patterns used to enforce separation: per-actor state stores, redaction layers, referee-mediated message passing, and isolated context windows…

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