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Five of the Buggiest Software Ever Shipped
Some software ships broken and stays broken. This episode works through five of the most spectacularly bug-ridden releases ever, separating documented failures from internet folklore and bad design from actual defects. From Windows ME's architecture buckling under itself to a truck racing game that shipped in what its own producer believed was a pre-alpha state, we look at what each was supposed to do, why it failed, how users coped, and whether anyone ever fixed it. Along the way: a reviewer who was told the glitches wouldn't ship, a recovery feature that broke recovery, and a trophy that…
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