Latest / The Plumbob Report / The Plumbob Report: Sims 4 Updates, Life Sim Rivals, and the Summer Giveaway You Need to Know About
Transcript
- 0:00[Becca Hartwell] Takk for att du så med.
- 0:12[Danny Reyes] Welcome back to the Plumbob Report.
- 0:14[Danny Reyes] I'm Becca Hartwell.
- 0:15[Speaker 3] And I'm Danny Reyes, and Becca,
- 0:18[Speaker 3] I have to say, this week in the life sim world is absolutely unhinged.
- 0:22[Danny Reyes] Unhinged is the word.
- 0:24[Danny Reyes] Like, I don't even know where to start.
- 0:26[Speaker 3] Start with the chaos.
- 0:27[Speaker 3] EA dropped a June 23rd patch laundry list,
- 0:31[Speaker 3] a Q&A,
- 0:32[Speaker 3] and a second wave of maker packs all basically at once.
- 0:36[Danny Reyes] Right?
- 0:36[Danny Reyes] The Sims team came out swinging.
- 0:39[Danny Reyes] We're going to break down what's actually in all of that and, you know what, whether it's enough.
- 0:44[Speaker 3] And that's where it gets spicy,
- 0:46[Speaker 3] because EA is not the only game in town.
- 0:49[Danny Reyes] Oh, we are absolutely getting into that.
- 0:52[Danny Reyes] Paralives just landed a 9 out of 10 on Steam and has an instant modding community already going.
- 0:58[Speaker 3] That sim is not okay,
- 1:01[Speaker 3] and inZOI dropped a .9.0 update with schools.
- 1:04[Speaker 3] a business system,
- 1:06[Speaker 3] and first-person view.
- 1:08[Danny Reyes] First-person view in a life sim!
- 1:11[Danny Reyes] It's a lot.
- 1:12[Danny Reyes] The solo Monopoly era might genuinely be over,
- 1:15[Danny Reyes] and we have thoughts.
- 1:16[Speaker 3] We also have good news on the community side.
- 1:19[Speaker 3] EA's summer gift giveaway is live.
- 1:22[Speaker 3] Free creator packs,
- 1:24[Speaker 3] which I am always here for.
- 1:25[Danny Reyes] And Kynseed,
- 1:27[Danny Reyes] the life sim from ex-Fable devs, is heading to Switch,
- 1:30[Danny Reyes] PS4,
- 1:31[Danny Reyes] PS5 and Xbox this August,
- 1:33[Danny Reyes] the genre is popping off.
- 1:35[Danny Reyes] Okay,
- 1:36[Danny Reyes] so much to get into.
- 1:37[Danny Reyes] Let's start with what's coming to The Sims 4 on June 23rd.
- 1:47[Danny Reyes] We want to hear from you!
- 1:48[Danny Reyes] Submit questions via the web form in the description or give us a call at 747-677-1037 and leave your question.
- 1:57[Danny Reyes] Don't be shy!
- 1:58[Danny Reyes] Our AI assistant makes it super easy.
- 2:06[Danny Reyes] Okay,
- 2:06[Danny Reyes] so the June 23rd Laundry list dropped today,
- 2:09[Danny Reyes] and I have to say,
- 2:11[Danny Reyes] there's actually some good stuff in here.
- 2:13[Speaker 3] Laundry list,
- 2:14[Speaker 3] which,
- 2:15[Speaker 3] by the way, love that they call it that,
- 2:16[Speaker 3] very on brand.
- 2:18[Speaker 3] What are we washing this week?
- 2:20[Danny Reyes] So Sims Community covered it this morning, and the patch is fixing things like Sims randomly resetting mid-action,
- 2:27[Danny Reyes] broken NPC routing,
- 2:28[Danny Reyes] and okay,
- 2:29[Danny Reyes] this one's been bothering me for months,
- 2:31[Danny Reyes] MIRRORS not
- 2:32[Danny Reyes] not reflecting properly in certain lighting.
- 2:34[Speaker 3] Wait,
- 2:35[Speaker 3] the MIRRORS?
- 2:36[Danny Reyes] The MIRRORS!
- 2:37[Speaker 3] The MIRRORS!
- 2:38[Speaker 3] We are in year 12 of this game and the MIRRORS are just now getting fixed.
- 2:43[Danny Reyes] I mean, come on, to be fair,
- 2:45[Danny Reyes] it's a long list.
- 2:47[Danny Reyes] There's also a fix for build mode objects snapping to the wrong grid level.
- 2:51[Danny Reyes] That one's been in since the Basement Treasures update,
- 2:53[Speaker 3] That Sim is NOT okay and neither is the grid.
- 2:57[Danny Reyes] right?
- 2:58[Danny Reyes] But genuinely,
- 2:59[Danny Reyes] the routing fixes are the ones...
- 3:00[Danny Reyes] ones I care about most.
- 3:02[Danny Reyes] Watching your Sims stand in a doorway for four hours deciding whether to enter a room is a special kind of agony.
- 3:09[Speaker 3] The Autonomy really said choose violence every time.
- 3:13[Danny Reyes] Every.
- 3:13[Danny Reyes] Single.
- 3:14[Danny Reyes] Time.
- 3:15[Speaker 3] Okay, but does a bug fix patch move the needle for people who've been frustrated for years?
- 3:20[Speaker 3] Like, is this enough?
- 3:22[Danny Reyes] That's actually where the Quality of Life QA comes in.
- 3:25[Danny Reyes] Sims community published a whole breakdown today from the dev team.
- 3:28[Danny Reyes] game,
- 3:28[Danny Reyes] and there are some things that got me genuinely excited.
- 3:31[Speaker 3] Such as?
- 3:33[Danny Reyes] They're reworking how wants and fears surface in gameplay,
- 3:37[Danny Reyes] making them feel more connected to what your Sim is actually doing,
- 3:40[Danny Reyes] which,
- 3:41[Danny Reyes] like, if you played Sims 2,
- 3:43[Danny Reyes] you remember wants actually mattering. That's giving Sims 2 in the best way.
- 3:48[Speaker 3] Ah, you pulled out the Sims 2 card.
- 3:50[Danny Reyes] I always pull out the Sims 2 card.
- 3:53[Danny Reyes] It's my right as a person who has been playing since launch day 2000.
- 3:56[Speaker 4] Listen.
- 3:56[Speaker 3] Duly noted.
- 3:57[Danny Reyes] Better
- 3:57[Speaker 3] What else?
- 3:58[Danny Reyes] lot trait visibility,
- 4:00[Danny Reyes] some UI decluttering,
- 4:02[Danny Reyes] and this is the one the community's been asking about forever,
- 4:06[Danny Reyes] improved notification filtering so you're not getting spammed every time a neighbor's kid ages up.
- 4:11[Speaker 3] Finally,
- 4:11[Speaker 3] my notification panel looks like a GroupMe from a family reunion.
- 4:16[Danny Reyes] Accurate,
- 4:16[Danny Reyes] but look, there are still things people wanted that weren't in the Q&A.
- 4:21[Danny Reyes] Open neighborhoods,
- 4:22[Danny Reyes] story progression.
- 4:24[Danny Reyes] Those words were not used.
- 4:26[Speaker 3] Shocking,
- 4:27[Speaker 3] totally shocking," said no one.
- 4:29[Danny Reyes] Yeah,
- 4:30[Danny Reyes] so it's progress,
- 4:32[Danny Reyes] just selective progress.
- 4:34[Speaker 3] Okay,
- 4:35[Speaker 3] pivot.
- 4:35[Speaker 3] The Maker Packs.
- 4:37[Speaker 3] Four new ones hit the Marketplace on Thursday,
- 4:39[Speaker 3] Sims Community reported.
- 4:41[Speaker 3] What's the vibe?
- 4:42[Danny Reyes] So these are the second round of Maker Packs, community creators working inside EA's official pipeline.
- 4:49[Danny Reyes] we've got clothing,
- 4:51[Danny Reyes] furniture,
- 4:52[Danny Reyes] themed build sets,
- 4:53[Danny Reyes] the Quality on some of these is genuinely high.
- 4:56[Speaker 3] I'll be honest though,
- 4:57[Speaker 3] every time I see Marketplace,
- 4:59[Speaker 3] a little alarm goes off in my brain.
- 5:02[Speaker 3] Is this EA celebrating the community or just finding a new way to charge us?
- 5:07[Danny Reyes] Both?
- 5:08[Danny Reyes] I mean, the creators are getting paid,
- 5:10[Danny Reyes] which is good,
- 5:11[Danny Reyes] and the Packs aren't wildly expensive,
- 5:14[Danny Reyes] so you do have to buy them, so it's not exactly-
- 5:17[Danny Reyes] Exactly the same as getting a free mod from someone's Patreon.
- 5:20[Speaker 3] Right. And the modding community has been making this stuff for free for years,
- 5:25[Speaker 3] so there's a little tension there.
- 5:27[Danny Reyes] There is.
- 5:28[Danny Reyes] Though I'd rather see creators get compensated than not, it's complicated.
- 5:33[Speaker 3] Fair.
- 5:34[Speaker 3] Motherlode energy would be if they were all just free.
- 5:37[Speaker 3] But okay.
- 5:39[Danny Reyes] Motherlode energy would solve a lot of problems.
- 5:42[Speaker 3] So we've got bug fixes,
- 5:44[Speaker 3] some QoL wins,
- 5:46[Speaker 3] creator packs,
- 5:47[Speaker 3] and look,
- 5:47[Speaker 3] it's genuinely good stuff.
- 5:49[Speaker 3] But I keep thinking about the bigger picture.
- 5:52[Danny Reyes] Say it.
- 5:53[Speaker 3] Some of the features in that Q&A, things the team is treating like exciting news,
- 5:59[Speaker 3] other games shipped with those things already working on day one.
- 6:03[Danny Reyes] Yeah.
- 6:03[Speaker 3] So the question I keep coming back to is,
- 6:06[Speaker 3] when competitors are already clearing some of these bars straight out of early access,
- 6:11[Speaker 3] access,
- 6:12[Speaker 3] does a laundry list of fixes still feel like enough?
- 6:21[Danny Reyes] Okay,
- 6:22[Danny Reyes] so while we were talking about EA fixing mirrors,
- 6:25[Danny Reyes] Gaming Bible dropped a piece calling a new life sim,
- 6:28[Danny Reyes] quote,
- 6:29[Danny Reyes] The Sims 5 alternative gamers need,
- 6:32[Danny Reyes] and it's sitting at a 9 out of 10 on Steam.
- 6:36[Speaker 3] Nine out of ten?
- 6:38[Speaker 3] That Sim is not okay.
- 6:40[Speaker 3] And by that Sim,
- 6:41[Speaker 3] I mean EA's quarterly projections.
- 6:44[Danny Reyes] Okay, okay,
- 6:46[Danny Reyes] so which one are we talking?
- 6:48[Speaker 3] Paralives is the big one getting that love,
- 6:50[Speaker 3] but honestly,
- 6:51[Speaker 3] the whole life sim space just woke up, like inZOI dropped their 0.9.0 update this week,
- 6:57[Speaker 3] schools,
- 6:58[Speaker 3] a full business system.
- 7:00[Becca Hartwell] First-person view.
- 7:01[Becca Hartwell] They added first-person view,
- 7:03[Becca Hartwell] Becca.
- 7:04[Danny Reyes] First-person view in a life sim!
- 7:07[Danny Reyes] That's actually kind of wild!
- 7:10[Becca Hartwell] Right?
- 7:10[Becca Hartwell] That's not a small feature.
- 7:12[Becca Hartwell] Schools alone would have been a whole Sims expansion pack and a half.
- 7:16[Danny Reyes] And that's the thing about this moment.
- 7:19[Danny Reyes] I've seen this before,
- 7:20[Danny Reyes] sort of. When Sims 3 launched and actually threatened to eat the Sims 2's audience,
- 7:26[Danny Reyes] EA started listening differently.
- 7:28[Danny Reyes] Competition made them sharper.
- 7:30[Becca Hartwell] Okay, fair,
- 7:31[Becca Hartwell] but Sims 3 was still EA competing with themselves.
- 7:34[Becca Hartwell] This is outside pressure.
- 7:36[Becca Hartwell] That's a different animal.
- 7:38[Danny Reyes] Totally different.
- 7:39[Danny Reyes] I'm just saying historically competition works.
- 7:42[Danny Reyes] And if inZOI is shipping schools in first-person mode while EA is celebrating mirror fixes?
- 7:50[Becca Hartwell] The contrast is a little uncomfortable to sit with.
- 7:53[Danny Reyes] Yeah.
- 7:54[Danny Reyes] A little.
- 7:56[Becca Hartwell] And xb.t.games covered the 0.9.0 inZOI update in detail.
- 8:01[Becca Hartwell] They flagged the business system specifically as a full gameplay experience.
- 8:05[Becca Hartwell] expansion,
- 8:06[Becca Hartwell] not just a feature toggle.
- 8:07[Becca Hartwell] Like there's actual depth there.
- 8:10[Danny Reyes] So is inZOI a real threat right now, though?
- 8:13[Danny Reyes] I keep going back and forth.
- 8:15[Danny Reyes] The visuals are stunning,
- 8:17[Danny Reyes] but the community vibe feels different from what Sims players are used to.
- 8:21[Becca Hartwell] Hmm,
- 8:22[Becca Hartwell] I'd say inZOI is more like a warning shot.
- 8:25[Becca Hartwell] It's early access,
- 8:26[Becca Hartwell] the player count has been up and down,
- 8:28[Becca Hartwell] but a warning shot that landed.
- 8:30[Danny Reyes] That's fair.
- 8:32[Danny Reyes] Paralives, though,
- 8:33[Danny Reyes] that one feels closer to home for Sims fans.
- 8:36[Danny Reyes] Cinelinx published a breakdown yesterday saying it launched May 25th and already has a very positive Steam rating.
- 8:43[Danny Reyes] Active modding community right out the gate.
- 8:46[Becca Hartwell] It launched and already has mods.
- 8:49[Becca Hartwell] Already.
- 8:50[Danny Reyes] Already!
- 8:50[Danny Reyes] You know what that means.
- 8:52[Danny Reyes] The community trusted it enough to build on it immediately.
- 8:55[Danny Reyes] That's not nothing.
- 8:56[Becca Hartwell] Sul Sul and also What the heck honestly.
- 8:59[Becca Hartwell] The modders showed up before the tutorial dust settled.
- 9:03[Danny Reyes] Right?
- 9:03[Danny Reyes] And that nine out of ten rating Gamingbible flagged?
- 9:06[Danny Reyes] That's not hype from a trailer.
- 9:08[Danny Reyes] That's people who played it.
- 9:09[Becca Hartwell] Which is the part EA should actually be sweating.
- 9:12[Becca Hartwell] Not the announcement,
- 9:13[Becca Hartwell] not the trailer.
- 9:15[Becca Hartwell] The retention.
- 9:16[Danny Reyes] Players staying,
- 9:17[Danny Reyes] that's the number that matters.
- 9:19[Becca Hartwell] So is Sims in trouble?
- 9:20[Becca Hartwell] I don't think it's in trouble right now,
- 9:22[Becca Hartwell] but the era of zero competition?
- 9:25[Becca Hartwell] That's over.
- 9:26[Danny Reyes] And I think that's actually good for us as players.
- 9:29[Danny Reyes] Like, I want EA to feel a little nervous. It makes them fix MIRRORS faster.
- 9:35[Becca Hartwell] Twelve years,
- 9:36[Becca Hartwell] one competitor,
- 9:37[Becca Hartwell] one MIRRORS fix.
- 9:39[Becca Hartwell] Math checks out.
- 9:41[Danny Reyes] The math is always undefeated.
- 9:43[Danny Reyes] Okay,
- 9:44[Danny Reyes] and speaking of Paralives, I actually read through their June 18th patch notes this week. There's some stuff in there about aging and life stages that made me...
- 9:52[Danny Reyes] Me stop and stare.
- 9:53[Becca Hartwell] Oh, I want to hear that because Sims players have some opinions about life stages.
- 9:58[Danny Reyes] They have so many opinions.
- 10:01[Danny Reyes] Let's get into it.
- 10:08[Danny Reyes] So the June 18th Paralives patch notes, I read them so you don't have to.
- 10:12[Danny Reyes] And Danny,
- 10:13[Danny Reyes] they're doing something with aging that I genuinely haven't seen since Sims 2.
- 10:18[Speaker 3] Okay,
- 10:19[Speaker 3] make your case.
- 10:20[Danny Reyes] So the aging system in Paralives isn't just life stages taking down a clock.
- 10:25[Danny Reyes] Each para has an individual age, like an actual number.
- 10:29[Danny Reyes] And the pace of aging flex based on what's happening in their life,
- 10:33[Danny Reyes] relationships,
- 10:34[Danny Reyes] stress,
- 10:35[Danny Reyes] lifestyle.
- 10:36[Danny Reyes] it affects how they age.
- 10:38[Becca Hartwell] Wait, lifestyle actually changes how fast they age.
- 10:42[Danny Reyes] Right?
- 10:43[Danny Reyes] And the life stages themselves,
- 10:45[Danny Reyes] baby,
- 10:46[Danny Reyes] child,
- 10:47[Danny Reyes] teen,
- 10:47[Danny Reyes] adult,
- 10:48[Danny Reyes] elder,
- 10:48[Danny Reyes] they each have distinct physical changes,
- 10:51[Danny Reyes] not just a hat swap and a wrinkle filter.
- 10:53[Becca Hartwell] Wow.
- 10:54[Danny Reyes] We're talking actual visual progression tied to the character.
- 10:58[Becca Hartwell] Okay,
- 10:58[Becca Hartwell] I feel like Sims 4 elders just got distinguished hair and a bad back.
- 11:03[Danny Reyes] That's literally it.
- 11:05[Danny Reyes] And Sims 2,
- 11:06[Danny Reyes] I keep coming back to Sims 2,
- 11:08[Danny Reyes] but that game had life stages that felt like they meant something.
- 11:12[Danny Reyes] Sims 2 elders could pass down memories. There was weight to it.
- 11:16[Danny Reyes] Paralives is reaching for that same emotional logic.
- 11:20[Becca Hartwell] So what did the patch notes actually ship, like what changed in the June 18th update specifically?
- 11:26[Danny Reyes] Sims community covered the patch notes, and it's mostly stability and polish.
- 11:30[Becca Hartwell] Mm-hmm.
- 11:30[Becca Hartwell] Hmm.
- 11:30[Danny Reyes] bug fixes,
- 11:32[Danny Reyes] quality of life stuff.
- 11:33[Danny Reyes] But what's interesting is how the team is talking about it.
- 11:36[Danny Reyes] They're clearly iterating fast.
- 11:38[Danny Reyes] This is early access behavior that actually looks like a roadmap.
- 11:42[Becca Hartwell] And the community is noticing.
- 11:44[Becca Hartwell] Reddit was going off this week. People doing side-by-sides of Paralives and Sims 4 aging screenshots.
- 11:50[Danny Reyes] Oh, I saw those.
- 11:52[Becca Hartwell] It's not even close visually.
- 11:53[Becca Hartwell] And look,
- 11:54[Becca Hartwell] Cinelinx had a breakdown piece on Paralives recently.
- 11:57[Becca Hartwell] They called the modding community very active basically right out of the gate.
- 12:02[Danny Reyes] That tracks.
- 12:03[Danny Reyes] The game only launched May twenty fifth.
- 12:06[Becca Hartwell] May 25th and there's already a modding scene?
- 12:09[Becca Hartwell] That's wild.
- 12:10[Danny Reyes] Okay,
- 12:11[Danny Reyes] but here's what actually makes me stop and stare.
- 12:14[Danny Reyes] DualShockers ran a piece listing ten Paralives features that already make Sims feel dated,
- 12:19[Danny Reyes] and one of them is just the build mode.
- 12:22[Danny Reyes] The way objects scale freely.
- 12:25[Danny Reyes] No gridlock.
- 12:26[Becca Hartwell] Becca,
- 12:26[Becca Hartwell] don't do this to me right before I have to play Sims 4 tonight.
- 12:30[Danny Reyes] I know,
- 12:31[Danny Reyes] I know.
- 12:32[Danny Reyes] But it's good that this exists,
- 12:33[Danny Reyes] like this is the pressure that makes games better.
- 12:36[Becca Hartwell] I'm on both sides a little bit, because Paralives is still early access,
- 12:41[Becca Hartwell] very positive on Steam is great,
- 12:43[Becca Hartwell] but let's see where it is a year from now with more content.
- 12:46[Danny Reyes] Totally fair.
- 12:47[Danny Reyes] The aging system sounds incredible in concept.
- 12:50[Danny Reyes] Except, actually living with it across multiple generations?
- 12:53[Danny Reyes] That's the real test.
- 12:55[Becca Hartwell] And Sims 4 has 20 plus years of content.
- 12:58[Becca Hartwell] That's not nothing.
- 12:59[Danny Reyes] Not nothing at all.
- 13:01[Danny Reyes] You know what I mean?
- 13:02[Danny Reyes] You can't replicate that overnight.
- 13:04[Becca Hartwell] Okay, speaking of community,
- 13:06[Becca Hartwell] funny pivot,
- 13:07[Becca Hartwell] while everyone's online arguing which life sim is better,
- 13:10[Becca Hartwell] the Sims Creator community is just out here giving stuff away for free.
- 13:15[Danny Reyes] Oh, the Summer Gift Giveaway!
- 13:17[Becca Hartwell] Yeah,
- 13:18[Becca Hartwell] free clothing packs,
- 13:19[Becca Hartwell] furniture packs,
- 13:20[Becca Hartwell] Creator-made stuff—just dropped.
- 13:23[Danny Reyes] The community really is something else.
- 13:25[Danny Reyes] Let's get into that.
- 13:31[Danny Reyes] Okay,
- 13:32[Danny Reyes] so while we're on the topic of the community doing good things,
- 13:35[Danny Reyes] EA kicked off a Summer Gift Giveaway,
- 13:38[Danny Reyes] and Boris Piletskiy over at ibxtgames covered it.
- 13:41[Danny Reyes] Creator-made clothing and furniture packs,
- 13:44[Danny Reyes] free!
- 13:44[Becca Hartwell] Wait, just free?
- 13:46[Becca Hartwell] No battle pass?
- 13:47[Becca Hartwell] No limited time bundle for $19.99?
- 13:51[Danny Reyes] Free!
- 13:51[Danny Reyes] Just grab them!
- 13:53[Danny Reyes] Clothing packs,
- 13:54[Danny Reyes] furniture packs,
- 13:55[Danny Reyes] all made by creators.
- 13:56[Danny Reyes] This is giving main menu music energy,
- 13:59[Danny Reyes] honestly.
- 14:00[Becca Hartwell] That's the summer content I actually want.
- 14:03[Becca Hartwell] And look,
- 14:03[Becca Hartwell] after all the discourse we were just in about competition and patch notes,
- 14:07[Danny Reyes] Right?
- 14:08[Becca Hartwell] the creator community just showing up with free stuff is kind of the antidote.
- 14:13[Danny Reyes] It really is,
- 14:15[Danny Reyes] and it makes me think about how much of the Sims ecosystem runs on creator love.
- 14:20[Danny Reyes] Like, EA can patch MIRRORS all they want,
- 14:23[Danny Reyes] but the creators are out here making full furniture sets for
- 14:26[Danny Reyes] That's for free in June.
- 14:27[Becca Hartwell] Motherlode energy right there.
- 14:30[Becca Hartwell] We do not deserve them.
- 14:31[Danny Reyes] We really don't. Okay,
- 14:33[Danny Reyes] shifting gears because Danny,
- 14:35[Danny Reyes] I know you've been watching the console space.
- 14:37[Becca Hartwell] Okay,
- 14:38[Becca Hartwell] yes, so Kynseed.
- 14:40[Becca Hartwell] This is the life sim from ex-Lionhead developers,
- 14:43[Becca Hartwell] the Fable people.
- 14:44[Becca Hartwell] It's coming to Switch,
- 14:46[Becca Hartwell] PS4, PS5, and Xbox this August.
- 14:49[Becca Hartwell] Push Square and Nintendo Life both had the story.
- 14:53[Danny Reyes] Wait,
- 14:53[Danny Reyes] Fable devs made a life sim?
- 14:55[Becca Hartwell] Right?
- 14:56[Becca Hartwell] It's been on PC for a while, kind of Stardew-meets-Fable vibes,
- 15:01[Becca Hartwell] according to the coverage,
- 15:02[Becca Hartwell] and now it's hitting consoles in August.
- 15:04[Danny Reyes] I mean,
- 15:05[Danny Reyes] Stardew-meets-Fable is a combination I did not know I needed.
- 15:09[Becca Hartwell] And there's Ashwood Valley.
- 15:11[Becca Hartwell] That's already out on Xbox right now, according to RedDeerGames via Playday.
- 15:16[Becca Hartwell] Farming and Life Sim.
- 15:18[Danny Reyes] So console players are suddenly eating this.
- 15:21[Danny Reyes] this summer.
- 15:22[Becca Hartwell] The Life Sim space just keeps expanding.
- 15:25[Becca Hartwell] It's a good problem to have.
- 15:27[Danny Reyes] Honestly,
- 15:28[Danny Reyes] whether you're a Sims diehard or you're just Paralives-curious or you're picking up Kynseed on your Switch in August,
- 15:34[Danny Reyes] there's something for everyone right now.
- 15:37[Becca Hartwell] Best time to be a Life Sim fan,
- 15:39[Becca Hartwell] arguably ever.
- 15:41[Danny Reyes] Arguably ever.
- 15:42[Danny Reyes] And we've got the free furniture to prove it.
- 15:50[Danny Reyes] OK,
- 15:51[Danny Reyes] that's a wrap on the Plumbob Report.
- 15:53[Becca Hartwell] What an episode!
- 15:55[Becca Hartwell] MIRRORS fixed in year 12,
- 15:57[Becca Hartwell] wants and fears coming back Sims 2 style,
- 16:00[Becca Hartwell] and somehow Paralives pulling a 9.10 on Steam while we weren't looking!
- 16:04[Danny Reyes] Right?
- 16:04[Becca Hartwell] Yeah.
- 16:05[Danny Reyes] And honestly,
- 16:06[Danny Reyes] the big takeaway from today,
- 16:07[Danny Reyes] the solo era for the Sims is over.
- 16:10[Danny Reyes] Competition is here,
- 16:11[Danny Reyes] and that might actually be the best thing for all of us.
- 16:15[Becca Hartwell] The modders,
- 16:16[Becca Hartwell] the maker packs,
- 16:17[Becca Hartwell] the-
- 16:17[Becca Hartwell] It's the Kynseed console drop.
- 16:19[Becca Hartwell] It's a good time to be a life sim fan.
- 16:21[Danny Reyes] Soul Simmers! If you love today's episode,
- 16:25[Danny Reyes] subscribe and drop us a review.
- 16:26[Danny Reyes] It seriously helps other fans find us.
- 16:29[Becca Hartwell] And share your wildest sim stories with us on social at Plumbob Report.
- 16:34[Becca Hartwell] We want to hear them.
- 16:35[Danny Reyes] Thanks for hanging out with us.
- 16:37[Danny Reyes] We'll see you next time.
- 16:38[Becca Hartwell] Later,
- 16:39[Becca Hartwell] simmers!