Latest / The Plumbob Report / Patch Hype, Marketplace Drama, and Life Sims Going Wild
Transcript
- 0:00[Becca Hartwell] Tchau.
- 0:12[Danny Reyes] Okay, welcome back to the Plumbob Report.
- 0:14[Danny Reyes] I'm here with Danny Reyes,
- 0:16[Danny Reyes] and honestly,
- 0:17[Danny Reyes] this week went off.
- 0:18[Speaker 3] It really did.
- 0:19[Speaker 3] Like,
- 0:20[Speaker 3] where do we even start?
- 0:22[Danny Reyes] So first up,
- 0:23[Danny Reyes] Sims Community reported there's an April 28th hotfix, and on top of that,
- 0:27[Speaker 3] Wow.
- 0:28[Danny Reyes] GameRant says a major May update is coming,
- 0:31[Danny Reyes] and the patch notes are apparently too long to even post in one place.
- 0:35[Speaker 3] Wait,
- 0:36[Speaker 3] too long to post?
- 0:37[Speaker 3] That's wild,
- 0:38[Speaker 3] right?
- 0:38[Danny Reyes] Right? Like,
- 0:39[Danny Reyes] is that a flex or a cry for help?
- 0:42[Danny Reyes] We're going to dig into it.
- 0:44[Speaker 3] Both, probably.
- 0:45[Speaker 3] And speaking of EA doing things that raise eyebrows,
- 0:49[Speaker 3] we've got insider tea that EA isn't exactly thrilled with how the Marketplace is performing.
- 0:55[Danny Reyes] Plus new Maker Packs just dropped and EA sent out a motivation survey asking how we play the game,
- 1:01[Danny Reyes] which, I mean...
- 1:02[Speaker 3] Oh,
- 1:03[Speaker 3] I have feelings about that survey.
- 1:06[Danny Reyes] You and me both,
- 1:07[Danny Reyes] Danny Reyes. We'll get into it.
- 1:09[Speaker 4] And then we're celebrating the community side of things.
- 1:12[Speaker 4] PC Gamer dropped a full Businesses and Hobbies cheat sheet,
- 1:16[Speaker 4] SimMattically built a Challenge Tracker mod that lives right inside your game,
- 1:21[Speaker 4] and there's a PlantSim playthrough that honestly convinced me to touch grass.
- 1:26[Danny Reyes] Digitally, at least.
- 1:28[Speaker 4] Digitally, yes.
- 1:29[Speaker 4] And then we close out looking beyond The Sims 4.
- 1:32[Speaker 4] For Paralives' Early Access hits May 25th and InZOI is moving fast and Ubisoft quietly canceled an unannounced life sim called Alterra after three years.
- 1:45[Danny Reyes] Three years gone.
- 1:47[Speaker 4] Yep,
- 1:48[Speaker 4] we have thoughts.
- 1:49[Danny Reyes] Okay,
- 1:50[Danny Reyes] let's get into the updates first.
- 1:57[Danny Reyes] We want to hear from you.
- 1:59[Danny Reyes] Submit questions via the web form in the description or give us a call at 747-677-1037 and leave your question.
- 2:08[Danny Reyes] Don't be shy.
- 2:09[Danny Reyes] Our AI Assistant makes it super easy.
- 2:17[Danny Reyes] Okay,
- 2:18[Danny Reyes] so,
- 2:18[Danny Reyes] real talk.
- 2:20[Danny Reyes] The teasers are out, the hot fix dropped,
- 2:22[Danny Reyes] and my timeline is absolutely losing its mind right now.
- 2:26[Speaker 4] I saw your meme account getting tagged like 40 times this morning. What happened?
- 2:31[Danny Reyes] 40 times is lowballing it, Danny Reyes.
- 2:34[Danny Reyes] My notifications are a disaster zone.
- 2:37[Speaker 4] Welcome to Sims Update Week.
- 2:40[Speaker 4] So let's actually break this down because there's a lot happening at once.
- 2:43[Speaker 4] at once.
- 2:44[Danny Reyes] Right, right.
- 2:44[Danny Reyes] So, first,
- 2:46[Danny Reyes] the hot fix.
- 2:47[Danny Reyes] Sims Community reported that April 28th patch dropped for both desktop and console platforms,
- 2:52[Danny Reyes] and the console update is apparently the bigger one.
- 2:55[Speaker 3] Right. According to MP1st,
- 2:58[Speaker 3] this is update 2.32, and it's specifically addressing community feedback,
- 3:03[Speaker 3] like gallery filtering was broken,
- 3:05[Speaker 3] showing players incorrect results,
- 3:07[Speaker 3] that got fixed.
- 3:08[Danny Reyes] Gallery filtering.
- 3:09[Danny Reyes] That one had people genuinely upset.
- 3:11[Danny Reyes] Set.
- 3:12[Speaker 4] It's one of those things where it sounds small,
- 3:14[Speaker 4] but if you use the gallery constantly,
- 3:16[Speaker 4] it's kind of infuriating.
- 3:18[Danny Reyes] Totally.
- 3:19[Danny Reyes] And the console side had extra issues after the Marketplace launched on consoles earlier this month, so there was more to patch there.
- 3:25[Speaker 4] Right, so that's the hotfix.
- 3:27[Speaker 4] Quick turnaround,
- 3:28[Speaker 4] which is actually good.
- 3:29[Danny Reyes] Okay, but here's where it gets interesting,
- 3:31[Danny Reyes] because while that hotfix was dropping,
- 3:33[Danny Reyes] the dev team was also teasing something much bigger for May.
- 3:37[Speaker 4] And the teaser language is wild.
- 3:39[Speaker 4] GameRant.
- 3:40[Speaker 4] Brandt covered this today,
- 3:41[Speaker 4] and according to Ashley Claudinos piece,
- 3:43[Speaker 4] the upcoming base game update covers so many issues that the patch notes literally don't fit in a single laundry list post.
- 3:52[Danny Reyes] Wait,
- 3:52[Danny Reyes] really?
- 3:53[Danny Reyes] They can't fit it in one post?
- 3:55[Speaker 4] That's what they're saying.
- 3:56[Danny Reyes] I mean,
- 3:57[Danny Reyes] that's either a great sign or a terrifying sign,
- 4:00[Danny Reyes] depending on how you look at it.
- 4:02[Danny Reyes] Both,
- 4:03[Danny Reyes] maybe.
- 4:04[Danny Reyes] Like, on one hand, a massive update is exactly what people have been asking for.
- 4:08[Danny Reyes] asking for.
- 4:09[Danny Reyes] On the other hand, how many things were broken that there's too many fixes to list?
- 4:14[Speaker 4] Right,
- 4:14[Speaker 4] right.
- 4:15[Speaker 4] That's the energy I'm picking up from the community,
- 4:17[Speaker 4] too.
- 4:17[Speaker 4] Everyone's excited and also a little bit like,
- 4:20[Speaker 4] how did we get here?
- 4:21[Danny Reyes] Okay,
- 4:22[Danny Reyes] so here's the thing, though.
- 4:23[Danny Reyes] Earlier this week, Sims Community reported that EA Community Manager Cade confirmed the May update isn't just bug fixes.
- 4:31[Danny Reyes] He literally said,
- 4:33[Danny Reyes] it's an update alright.
- 4:34[Danny Reyes] Right.
- 4:35[Speaker 3] It's an update all right.
- 4:38[Speaker 3] Incredible communication.
- 4:40[Danny Reyes] I know, I know,
- 4:41[Danny Reyes] but there's more.
- 4:42[Danny Reyes] He also confirmed the focus is on Infants, Toddlers, and general improvements for the first half of May.
- 4:49[Speaker 3] Infant and Toddlers getting some love?
- 4:51[Danny Reyes] Yeah.
- 4:51[Speaker 3] That's actually a big deal.
- 4:52[Speaker 3] Those life stages have had issues for a while.
- 4:55[Danny Reyes] Huge deal.
- 4:56[Danny Reyes] And look, I've been in rooms with devs who genuinely care about this stuff.
- 5:00[Danny Reyes] stuff.
- 5:01[Danny Reyes] I met some of the team at EA Play a few years back,
- 5:04[Danny Reyes] and they know where the pain points are.
- 5:06[Danny Reyes] So when I see Infants and Toddlers called out specifically,
- 5:10[Danny Reyes] that tells me someone was listening.
- 5:12[Speaker 4] See,
- 5:13[Speaker 4] that's the Cautiously Optimism talking.
- 5:15[Danny Reyes] Guilty!
- 5:17[Speaker 4] Hmm,
- 5:18[Speaker 4] I want to believe it, I do.
- 5:20[Speaker 4] But we've had Big Update Energy before,
- 5:22[Speaker 4] and then the patch drops and it's like,
- 5:24[Speaker 4] okay,
- 5:25[Speaker 4] three things got fixed and two new bugs appeared.
- 5:28[Danny Reyes] No, you're not wrong.
- 5:30[Danny Reyes] The track record makes people skeptical,
- 5:32[Danny Reyes] that's fair.
- 5:33[Speaker 3] My Sims are still mopping floors during fires,
- 5:37[Speaker 3] Becca Hartwell.
- 5:38[Speaker 3] Autonomy is still a crisis.
- 5:41[Danny Reyes] We will get to autonomy one of these days, I promise.
- 5:45[Speaker 3] One day.
- 5:46[Speaker 3] But okay,
- 5:47[Speaker 3] real question.
- 5:48[Speaker 3] If the May update is as big as their teasing and community feedback actually shaped what went into 2.32...
- 5:55[Speaker 3] Does that mean the Reddit posts finally hit critical mass?
- 5:59[Danny Reyes] Honestly, probably a mix of both data plus noise.
- 6:03[Danny Reyes] They're running surveys,
- 6:05[Danny Reyes] they're watching forums,
- 6:06[Danny Reyes] it adds up eventually.
- 6:08[Speaker 3] Speaking of EA watching what the community does and making choices based on what they see,
- 6:14[Danny Reyes] Oh,
- 6:14[Danny Reyes] we're going there.
- 6:16[Speaker 3] we are absolutely going there because some of those choices,
- 6:20[Speaker 3] people have opinions.
- 6:22[Speaker 3] strong ones.
- 6:29[Speaker 4] So speaking of EA's choices,
- 6:32[Speaker 4] Becca Hartwell,
- 6:32[Speaker 4] I have to talk about this marketplace situation because my timeline has been unhinged.
- 6:39[Danny Reyes] Oh, I saw it coming.
- 6:41[Danny Reyes] What happened?
- 6:42[Speaker 4] Okay,
- 6:43[Speaker 4] so Sims Community reported that EA is allegedly not happy with how the marketplace content is performing,
- 6:50[Speaker 4] and I just...
- 6:51[Speaker 3] I mean, come on. EA built this thing.
- 6:54[Danny Reyes] They made the bed.
- 6:56[Speaker 3] They made the bed,
- 6:57[Speaker 3] and now they're mad the sheets aren't silky enough.
- 7:00[Becca Hartwell] The irony is so loud.
- 7:02[Danny Reyes] So here's what the insider actually said, right?
- 7:05[Danny Reyes] The same person who predicted the Marketplace a full month before it was announced.
- 7:10[Danny Reyes] They're saying EA isn't happy with the content being sold and that Moola sales are underperforming expectations,
- 7:17[Danny Reyes] which
- 7:17[Becca Hartwell] And the quote that's going around,
- 7:19[Becca Hartwell] if the Maker Packs were more interesting,
- 7:21[Becca Hartwell] they'd be selling better.
- 7:23[Danny Reyes] is a very EA thing to think.
- 7:26[Becca Hartwell] Right?
- 7:27[Becca Hartwell] Like figure out who's making these decisions and then be mad at the results of those decisions.
- 7:33[Danny Reyes] To be fair, though,
- 7:34[Danny Reyes] there's a more charitable read here.
- 7:37[Danny Reyes] If EA is unhappy with content quality,
- 7:39[Danny Reyes] that could actually push them towards raising the bar for what gets approved on the Marketplace.
- 7:44[Becca Hartwell] Hmm.
- 7:45[Becca Hartwell] Okay,
- 7:45[Becca Hartwell] I'll allow it.
- 7:47[Danny Reyes] Or it's just finger pointing with no follow through.
- 7:49[Danny Reyes] Both are possible.
- 7:51[Becca Hartwell] Two things can be true.
- 7:53[Becca Hartwell] And speaking of Maker Packs.
- 7:54[Becca Hartwell] Two new ones just dropped.
- 7:56[Becca Hartwell] Sims Community covered it.
- 7:58[Becca Hartwell] PieriSim has a new set,
- 7:59[Becca Hartwell] the Krom and Dine Maker Pack.
- 8:01[Becca Hartwell] Eight items for 300 Moola.
- 8:04[Danny Reyes] Which is around $3 for context.
- 8:07[Becca Hartwell] And SixamCC is back with part two of their Light Switches series,
- 8:11[Becca Hartwell] a North American set.
- 8:13[Danny Reyes] I love that light switches are a thing people are making whole series about.
- 8:18[Becca Hartwell] Listen,
- 8:18[Becca Hartwell] builders are a different species,
- 8:20[Becca Hartwell] and I mean that with...
- 8:21[Becca Hartwell] With full respect.
- 8:22[Danny Reyes] No, genuinely,
- 8:24[Danny Reyes] the attention to detail in that community is wild.
- 8:27[Danny Reyes] And the reaction to these packs has been mixed, right?
- 8:31[Becca Hartwell] Mixed is generous.
- 8:32[Becca Hartwell] People like the creators,
- 8:34[Becca Hartwell] they're not thrilled about buying individual decorative items piecemeal through a currency system.
- 8:40[Danny Reyes] Which kind of circles back to why EA might be disappointed in the numbers.
- 8:44[Danny Reyes] If the community's already skeptical of the model itself,
- 8:47[Danny Reyes] Even good content has a harder time converting.
- 8:50[Becca Hartwell] Exactly. The trust deficit is doing a lot of heavy lifting.
- 8:54[Danny Reyes] Okay,
- 8:55[Danny Reyes] but let's pivot to something that I genuinely did not see coming this week.
- 8:59[Becca Hartwell] The survey.
- 9:00[Danny Reyes] The survey!
- 9:02[Danny Reyes] So EA quietly dropped an official Sims 4 survey through their playtest circles,
- 9:07[Danny Reyes] and Sims Community picked it up.
- 9:10[Danny Reyes] They want to know why people play the game, like motivations,
- 9:13[Danny Reyes] what keeps you coming back.
- 9:14[Danny Reyes] Back.
- 9:15[Becca Hartwell] And I have thoughts, many thoughts.
- 9:18[Becca Hartwell] My Sims are currently in a mansion doing nothing while I watch them stand near a fridge.
- 9:23[Danny Reyes] That tracks.
- 9:25[Becca Hartwell] But okay,
- 9:26[Becca Hartwell] why is EA asking this now? What's the read?
- 9:29[Danny Reyes] So there are two ways to look at it.
- 9:32[Danny Reyes] One,
- 9:32[Danny Reyes] they're doing genuine player research to shape the next big update or whatever comes after Sims 4.
- 9:38[Becca Hartwell] Or two,
- 9:39[Becca Hartwell] data collection to figure out how to sell us more sh-
- 9:42[Becca Hartwell] Stuff!
- 9:43[Danny Reyes] I mean it's probably both.
- 9:45[Danny Reyes] I've spent enough time watching how EA operates to know they don't send surveys without a reason.
- 9:51[Becca Hartwell] Right; there's always a reason.
- 9:53[Danny Reyes] But I'd rather they ask than assume.
- 9:56[Danny Reyes] Honestly,
- 9:57[Danny Reyes] if the answer to "Why do you play Sims 4"
- 9:59[Danny Reyes] shapes what the May update actually prioritizes, that's not nothing.
- 10:03[Becca Hartwell] Fair point; and if you're in the playtest circle,
- 10:06[Becca Hartwell] go fill it out.
- 10:07[Becca Hartwell] Make your autonomy opinions known.
- 10:10[Becca Hartwell] Tell them your Sims mop during house fires.
- 10:13[Danny Reyes] Personal experience.
- 10:15[Becca Hartwell] Every single time.
- 10:17[Danny Reyes] And honestly,
- 10:18[Danny Reyes] the fact that the community keeps showing up despite all of this is its own kind of answer to that survey.
- 10:24[Danny Reyes] And it kind of connects to what we're talking about,
- 10:26[Danny Reyes] because when the official game frustrates people,
- 10:29[Danny Reyes] they don't quit.
- 10:30[Danny Reyes] They build their own solutions.
- 10:32[Becca Hartwell] Mods, cheats, challenges,
- 10:34[Becca Hartwell] the whole thing.
- 10:36[Danny Reyes] The whole thing.
- 10:37[Danny Reyes] We've got some genuinely great stuff to get into.
- 10:47[Danny Reyes] OK,
- 10:47[Danny Reyes] flip side of all that EA drama,
- 10:49[Danny Reyes] though, because the community is out here doing the Lord's work.
- 10:53[Becca Hartwell] I mean, when is it not?
- 10:55[Danny Reyes] So PC Gamer just dropped a full business and hobbies cheat sheet.
- 10:59[Danny Reyes] And Becca,
- 11:00[Danny Reyes] I opened it and immediately felt like I'd been doing everything the hard way.
- 11:04[Becca Hartwell] Write the alignment cheat alone.
- 11:07[Becca Hartwell] You can flip your in-home hustle from lawful to shady without grinding through half the gameplay.
- 11:13[Becca Hartwell] That's the one.
- 11:14[Danny Reyes] Skills, perks,
- 11:15[Danny Reyes] reward traits,
- 11:16[Danny Reyes] it is genuinely a full reference.
- 11:19[Danny Reyes] Lauren Morton put it together and it's the kind of thing you bookmark and never close.
- 11:23[Becca Hartwell] Okay,
- 11:24[Becca Hartwell] but the thing I keep coming back to,
- 11:25[Becca Hartwell] Becca,
- 11:26[Becca Hartwell] is the Challenge Tracker mod by SimMattically.
- 11:29[Danny Reyes] Oh, yes.
- 11:30[Becca Hartwell] No more keeping a Google Doc open on the side. No more pausing every ten minutes to double check your legacy rules.
- 11:37[Becca Hartwell] It lives inside the game now.
- 11:39[Danny Reyes] This is the thing, right?
- 11:41[Danny Reyes] As a gallery creator,
- 11:42[Danny Reyes] I spend so much time managing external notes just to track what I'm even doing in a save.
- 11:48[Danny Reyes] The fact that a modder built this before EA did is completely
- 11:52[Becca Hartwell] Classic.
- 11:52[Danny Reyes] classic.
- 11:54[Danny Reyes] The modder community patches the gaps before EA has finished writing the patch notes.
- 11:59[Becca Hartwell] I've said it before and I'll keep saying it. Modders aren't waiting around.
- 12:03[Becca Hartwell] They see the problem,
- 12:04[Becca Hartwell] they fix the problem.
- 12:05[Becca Hartwell] And half the time the fix is better than whatever EA eventually ships.
- 12:09[Danny Reyes] Mm-hmm. And speaking of absolutely unhinged mod energy,
- 12:14[Danny Reyes] we
- 12:14[Becca Hartwell] Wait, are we talking PlantSims?
- 12:17[Danny Reyes] are talking PlantSims. The Expanded PlantSims Mod playthrough over on Sims Community is fully sending me.
- 12:24[Becca Hartwell] Okay,
- 12:24[Becca Hartwell] so for anyone who hasn't seen it, base game PlantSims are kind of fine,
- 12:29[Becca Hartwell] like they exist.
- 12:30[Danny Reyes] They exist.
- 12:32[Becca Hartwell] But this mod,
- 12:33[Becca Hartwell] full CAS options,
- 12:35[Becca Hartwell] a Friend of Nature aspiration,
- 12:37[Becca Hartwell] build buy objects,
- 12:38[Becca Hartwell] the whole thing.
- 12:39[Becca Hartwell] SpinningPlumbobs did the playthrough,
- 12:41[Becca Hartwell] and it's like watching someone discover a
- 12:43[Danny Reyes] Wow.
- 12:43[Becca Hartwell] completely different game,
- 12:44[Danny Reyes] The Earth Day timing was perfect,
- 12:47[Danny Reyes] too.
- 12:47[Danny Reyes] It's the kind of mod that makes you want to start a whole new save just to run a PlantSim family.
- 12:52[Becca Hartwell] which I may or may not have done.
- 12:55[Danny Reyes] Of course you did.
- 12:56[Becca Hartwell] No judgment zone here.
- 12:58[Danny Reyes] Zero judgment.
- 12:59[Danny Reyes] But okay,
- 13:00[Danny Reyes] here's the thing.
- 13:01[Danny Reyes] All of this,
- 13:02[Danny Reyes] the modders patching the gaps,
- 13:04[Danny Reyes] us running cheats just to skip the grind,
- 13:06[Danny Reyes] the community building tools EA didn't ship.
- 13:09[Becca Hartwell] It does make you wonder what it would look like if a game just launched with this stuff already in it.
- 13:15[Danny Reyes] Right.
- 13:15[Danny Reyes] And that is a very convenient place to mention that the life sim world is a lot bigger than one franchise right now.
- 13:22[Becca Hartwell] Oh, we're going there?
- 13:23[Danny Reyes] We are absolutely going there because Paralives has an Early Access date,
- 13:28[Danny Reyes] InZOI just topped a whole update,
- 13:30[Danny Reyes] and there's a Cancelled Ubisoft life sim that nobody even knew existed.
- 13:34[Becca Hartwell] Wait,
- 13:35[Becca Hartwell] Cancelled before it was announced?
- 13:37[Danny Reyes] Cancelled before anyone knew.
- 13:40[Becca Hartwell] We have so much to get into.
- 13:48[Danny Reyes] Okay, competitors time and Paralives? I'm finally a believer.
- 13:52[Becca Hartwell] Right? Like Sims Community posted a full feature recap and the May 25th Early Access date is actually...
- 14:00[Becca Hartwell] Really real,
- 14:00[Becca Hartwell] PC and Mac.
- 14:02[Danny Reyes] Open world,
- 14:03[Danny Reyes] color wheel.
- 14:04[Danny Reyes] I mean, those two things alone have Sims players ready to pack their bags.
- 14:08[Becca Hartwell] Genuinely,
- 14:09[Becca Hartwell] like would your Sim move to Paralives?
- 14:12[Danny Reyes] Oh, mine absolutely would.
- 14:13[Danny Reyes] She's tired.
- 14:14[Danny Reyes] She needs a fresh start in an open world where she won't autonomously eat spoiled food.
- 14:20[Becca Hartwell] Valid. The Early Access framing is smart though. They're not pretending it's a finished game.
- 14:25[Danny Reyes] Which, honestly,
- 14:26[Danny Reyes] respect.
- 14:27[Danny Reyes] Set expectations.
- 14:28[Danny Reyes] Then deliver.
- 14:30[Danny Reyes] Novel concept.
- 14:31[Becca Hartwell] Okay,
- 14:31[Becca Hartwell] and InZOI,
- 14:32[Becca Hartwell] the April 29th update dropped new jobs and new interactions,
- 14:36[Becca Hartwell] and the boss is already talking May plans.
- 14:39[Danny Reyes] Already?
- 14:40[Becca Hartwell] Yeah,
- 14:41[Becca Hartwell] Sims Community covered it. The momentum there is real.
- 14:44[Becca Hartwell] They're shipping fast and actually responding to feedback surveys.
- 14:48[Danny Reyes] Which is a thing, a whole thing, when developers talk back to their community and then actually do something about it.
- 14:55[Becca Hartwell] Right.
- 14:56[Becca Hartwell] InZOI's not just promising,
- 14:57[Becca Hartwell] they're moving.
- 14:58[Danny Reyes] Okay,
- 14:59[Danny Reyes] so now the dark comedy beat of the week.
- 15:02[Becca Hartwell] Oh no,
- 15:02[Becca Hartwell] what happened?
- 15:03[Danny Reyes] So TheGamer reported that Ubisoft had a life sim in development at Ubisoft Montreal,
- 15:10[Danny Reyes] Animal Crossing-ish, called Alterra.
- 15:12[Danny Reyes] Three years of work.
- 15:14[Becca Hartwell] Okay.
- 15:15[Danny Reyes] Three years.
- 15:17[Danny Reyes] Gone.
- 15:17[Danny Reyes] No announcement,
- 15:19[Danny Reyes] no trailer,
- 15:20[Danny Reyes] just poof.
- 15:21[Becca Hartwell] That's genuinely sad.
- 15:23[Becca Hartwell] Like a whole team worked on that.
- 15:25[Danny Reyes] Yeah,
- 15:26[Danny Reyes] the life sim space is getting competitive and not everyone survives the entry attempt,
- 15:31[Danny Reyes] apparently.
- 15:31[Becca Hartwell] Hmm.
- 15:32[Becca Hartwell] It does make you appreciate Paralives more.
- 15:34[Becca Hartwell] Like that team has been grinding for years and they actually made it to launch.
- 15:38[Danny Reyes] And Neverways still on track for October.
- 15:42[Danny Reyes] GameSpew called it creepy and compelling,
- 15:44[Danny Reyes] which, same,
- 15:45[Danny Reyes] honestly.
- 15:46[Becca Hartwell] Nightmare Farm Life?
- 15:48[Becca Hartwell] If I'm curious.
- 15:49[Danny Reyes] The life sim genre right now is genuinely wild.
- 15:52[Danny Reyes] You've got cozy,
- 15:54[Danny Reyes] you've got horror,
- 15:55[Danny Reyes] you've got early access underdogs.
- 15:57[Becca Hartwell] And Tomodachi Living Dream just launched on Switch.
- 16:01[Becca Hartwell] Daily Titan reviewed it and called it a big step for inclusivity,
- 16:05[Danny Reyes] It really is a different flavor.
- 16:07[Danny Reyes] Something for everyone in this space right now.
- 16:09[Becca Hartwell] which honestly,
- 16:11[Becca Hartwell] not bad for a genre people used to think was just one game.
- 16:14[Becca Hartwell] game
- 16:14[Danny Reyes] One very chaotic,
- 16:16[Danny Reyes] very beloved game.
- 16:23[Danny Reyes] Okay, that's a wrap on a packed one between the April hot fix dropping,
- 16:27[Danny Reyes] the May update tease that's apparently too big for a single post,
- 16:31[Danny Reyes] and the whole marketplace drama?
- 16:33[Danny Reyes] A lot happened.
- 16:34[Becca Hartwell] Right?
- 16:35[Becca Hartwell] And Danny Reyes'
- 16:36[Becca Hartwell] autonomy crisis is still very much ongoing.
- 16:39[Becca Hartwell] My sims are still mopping during fires.
- 16:42[Becca Hartwell] No notes.
- 16:44[Danny Reyes] No notes.
- 16:45[Danny Reyes] Here's the thing, though. If EA's frustration with the marketplace
- 16:49[Danny Reyes] lace actually pushes content quality up?
- 16:51[Danny Reyes] That's the win we've been waiting for.
- 16:53[Danny Reyes] Maybe.
- 16:54[Becca Hartwell] Maybe.
- 16:55[Becca Hartwell] We're cautiously optimistic over here.
- 16:58[Danny Reyes] Cautiously.
- 16:58[Danny Reyes] So if you enjoyed the episode,
- 17:01[Danny Reyes] subscribe wherever you get your podcasts and drop us a review.
- 17:04[Danny Reyes] It seriously helps other simmers find us.
- 17:07[Becca Hartwell] And come hang with us on social at Plumbob Report.
- 17:10[Becca Hartwell] Share your wildest Sims moments.
- 17:12[Becca Hartwell] Bonus points if autonomy was involved.
- 17:15[Danny Reyes] So-so simmers, thanks for listening.
- 17:17[Becca Hartwell] We'll see you next time.