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Nick Yee, “The Proteus Paradox: How Online Games and Virtual Worlds Change Us-and How They Don’t” (Yale UP, 2014)
The image of online gaming in popular culture is that of an addictive pastime, mired in escapism. And the denizens of virtual worlds are thought to be mostly socially awkward teenaged boys. In his new book The Proteus Paradox: How Online Games and Virtual Worlds Change Us-and How They Don’t (Yale University Press, 2014), Nick Yee asserts that the common stereotypes of gaming and gamers are not, and have never been, based in fact. Massively multiplayer online role-playing games, or MMORPGs as they are called, attract a diverse community of users with a range of ages, economic statuses, and…
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